Need some help with UV mapping and the paint grid for a modded entity (Java entity). Whenever I generate a texture map for this model, certain faces are missing/dysfunctional and the paint
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Generate UV mapping from a mesh constructed from Point Cloud? · Issue #4773 · isl-org/Open3D · GitHub
My UV maps are overlapping 50%. Every fix I have seen for this says to generate an additional UV map but it looks like it already has been generated and is not